Monday, 21 April 2014

Block-out + Storyboard

When our idea was solid we sketched a scheme/plan for our scene.


That scheme allowed us to plan what kind of animations we are going to do without having storyboard and actual block out in Maya. But that was also our starting point for storyboard and level building.

In the end we decided that we will need -
-run animation (while chased by a giant boulder)
-rest animation (after fast running)
-push animation ( of an object that can't be moved)
-walk animation
-balance or jump animation (to get through the pit trap)
-celebration anim ( when they get the reward)

We divided tasks among us: 
- Me: Storyboard
-Aaron: Level building
-Chris: Animatic (after storyboard is finished)

Storyboard

Board- part 1

Board- part 2



I had no previous experience in drawing storyboards,and after watching the animatic of Iron Man that Phil showed us,I went a bit too far with rendering. So I made my research and found out that storyboards for cartoons are mainly line drawings when storyboards for Movies are more rendered. On board-part 2 you can see that I experimented with the style a bit. 


First frames of the storyboard contain 4th character as our team consisted of 4 members in the beginning.
But as we didn't know if 4th member is going to contribute at all I decided not to paint his character after. Making of the storyboard took me some time, and painting 4th character would make it worse.

Animatic reference:







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